


Many video game journalists had hands-on playable builds of the game, such as GameSpot, GamesRadar, and IGN.

īy August 2006, Earthworm Jim PSP was reportedly at 80% complete, and more complete gameplay was shown in Las Vegas. This led to some rumors that the game would be a remake of the original however, although it was said that New Junk City was indeed going to be used along with a number of homages to the earlier games, Earthworm Jim PSP was not a remake, and would be its own game. Įarly promotional gameplay footage for Earthworm Jim PSP showed a first level similar to New Junk City, the first level in the original game, with even Fifi-like enemies. This included Douglas TenNapel, Dave Perry, Nick Bruty, and even former game musician Tommy Tallarico. Īnticipation for the game was heightened when the former Shiny Entertainment team responsible for the first two Earthworm Jim games were brought on board the project. Billy the Bin would also make a reappearance as one of the bosses. It would feature characters seen earlier in the franchise, including Queen Slug-for-a-Butt as an enemy, Peter Puppy as an ally, and Princess What's-Her-Name as a love interest for Jim. Įarthworm Jim PSP was first announced at E3 2006 by Atari, which had obtained the rights to produce an Earthworm Jim game for a handheld console, and a deal with Sony had been made.Ītari announced that Earthworm Jim PSP would be aĢD sidescrolling platformer with elements of a run and gun, similar to the first two games, but now with 3D computer graphics. Rumors began to circulate that Interplay were enthusiastic to try the franchise out on newer handheld platforms. Whereas the first two Earthworm Jim games were critically acclaimed, the creators of the franchise Shiny Entertainment had been acquired by Interplay, and Interplay's later Earthworm Jim 3D received a lukewarm reception.
